Thoughts about releasing my rigs

More than a year ago I started working on a new rig, which would be my new “default rig” for blender. In the meantime I have finished another smaller rig or two. The last one being MTI_stickmanV4. I have not released that one yet, and there is a reason for that.

I only started the remake of stickman because I was asked to and would be paid for it. We came to an agreement, but my client did not hold his end of the agreement. Fortunately, I did not send him the final result. He just has an old alpha version which still had a number of bugs, which from a usability point of view make it useless.

But it does mean I started rethinking how I will release my rigs. This is not the first time something like this happened, and I’m getting fed up with it. I keep working on my rigs, but I’m seriously considering not sharing them anymore, or start a small web-store where you can just buy a license for it instead.

So right now I only have blender 2.4X series rigs available for download, and I don’t think I will release my 2.6X rigs. Not for free anyway. I know there’s a bunch of you out there who have been waiting for some time for me to finish another rig. Sorry, but I will not be releasing them for free anymore. I hope you will understand.

I also have an actual update. I finished the facial system, nice and flexible. I made a version of newfella with 5-finger hands (the normal one has mittens), just so I would have one character that has all the features I consider to be “default”.

Facial rig in place, and a version with different arms.

Advertisements

Little fella reboot: MTI_littlefella

A week or two ago I suddenly had someone asking questions about little_fella. It had been a LONG time since I’ve had questions about him, and the rig is so outdated it was tricky for me to give good advice, because I changed a few things about the way I rig nowadays. So I decided to redo him, for good old blender 2.49b. Reason I’m not going for 2.5 is that I am still working on my MTI_biped rig, which is by far superior to this one. Still it is a good and solid rig. And it was useful for testing a new idea I had for the facial rig. For MTI_biped it might need some tweaking, but still, it works nicely :D.

Again, just like MTI_biped/blockman, if you like my stickman character rig, you will love this MTI_littlefella rig. It handles like stickman and it has hands, feet and a facial rig. You can think of it as a MTI_biped_very_light. It also comes with a manual which is useful if you are new to blender.

The license is a bit different this time. It’s the same as stickman, character and rig free for your own non-commercial projects, for commercial stuff please contact me.

Download him at the download pageĀ here.

MTI_littlefella, fresh rig for good old blender 2.49b.

The old version, made on blender 2.44/2.45.

And the new version. Made in blender 2.49b.

I also did a few other doodles in between, you can see them after the “Read the rest of this entry” link.

Continue reading

Clothes and props

The lighting is pretty bad, didn’t bother too much with that yet, but I started to make a number of outfits for him. I might have one or two more planned, but… o well, images (more after the “Read the rest of this entry” tag):

"I still be nekkid here, an I like it."

Muay Thai. Arms should be higher for a correct stance.

Continue reading

MTI_newfella

That is this little guy’s name for now. Someone asked me to come up with something, so I started and it ended up becoming this new character rig. It reminds me of little_fella, so I called him newfella. His rig is a spin-off, or fork from my other project: lowpoly character.

"Hello world! My name (for now) is newfella"

Continue reading