It’s been a while since I’ve done anything with this project, but I did some material tests today. I tweaked the color maps, to elimate seams, and made bump and specular maps for the face and body.
Tweaked some other settings, and here are the new test results. Not perfect, but much better I guess.
EDIT: small update, tweaked the bump and spec maps for the face, and the bump settings. Last render has been replaced with a new one.